Merchants % Dungeon Enc.: 10%, 1 trader + 1d4 mercenaries % Wilderness Enc.: 10%, 1 trader + 1d6 mercenaries % Hostile / % Friendly: 40% / 60% Damage / Max Level: 1d4, 1 attack per round / 6 Attack / Avoid / Cap: +6 / +6 / 6 Experience / Loot: 40 per level / random gear, 2d6X50gp Description: This is a single merchant or a traveling trader who deals in general goods, such as adventure gear, basic weapons and armors, foods, and livestock. The curio merchant is wary of traveling bandits and other opportunists, and thus usually have at least one mercenary under retainer along for protection.
The Merchant’s description appears to be copied (and not appropriately edited/adjusted) from the Curio Trader description.