Tabletop fantasy roleplaying games
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Tagged: art, images, rulebook design
The art currently seems to fill a convenient role in the rulebook (whitespace? NAH) but doesn’t add a whole lot to the overall feel, cohesiveness, interest, or organization to the rulebook at large.
I propose minimizing the images, eliminating the filler feel, and re-injecting some of our favorite, most evocative pieces in at consistent, sensible intervals (one after each major chapter).