The Relic of Tur’dar, Part Two: Wayward Travelers

Our second session of the story arc “The Relic of Tur’dar” saw our adventurers further north in Weyell, having returned in passing to the hamlet Virrad, the former home of their companion Dyrakos. From there the adventurers continued their journey toward the Protectorate in the midst of strange dreams that afflict Lem’. To their shock, another party member succumbs to the dream, and they seem to encounter more questions than answers. The group struggles with their decision to continue up the north road, and they must … Continued

The Relic of Tur’dar, Part One: Seeking Fortune

Thanks to all our players for a fun start to our next story arc, The Relic of Tur’dar. In our first session of this storyline, the player characters regrouped after over a month of rest in the capitol city following the events of Dolyos Miren’s defeat. Friends parted ways, new friends were made, and the adventurers had decided to leave the city and head north toward a city named Cyopolda in the Djenndan Protectorate where a rumored relic of untold riches is said to … Continued

The Well of the Halfhollows, The Culmination

In the four final sessions of this story arc, “The Well of the Halfhollows,” our adventurers rushed the nemesis Dolyos Miren’s timetable and forced his hand, leading to a series of confrontations in the capitol city of Thrennum. Our usual schedule for gaming stretched around the holidays, so I decided to wait to write up the recap of the story’s culmination until the adventurers had resolved their conflicts and made their way across the channel and through the capitol city and to the Outer … Continued

The Well of the Halfhollows, Part Ten

In our tenth session, the adventurers decided their course and began a long and in some ways grueling journey toward the capitol city, after the Ad’Tai made their intentions known that they would leave these lands and travel north. The adventuerers negotiated with the Ad’Tai and with Lady Grilea’s entourage, travelled around Pike’s Watch and did their best to remain incognito as they hurried toward the coast. The tenth session was staffed by the following player characters: Hodjai, the Djenndan fighter code named “Djaiho,” … Continued

The Well of the Halfhollows, Part Nine

Our ninth session was full of political intrigue and social tensions, presenting the adventurers with a conflict that is in many ways more difficult than mortal combat. The players explored the ‘brigands’ plight in greater depth after having escaped the Torlish ruin and reuniting the prisoners with their people. Now the Ad’Tai camp seems divided in the course of their actions, and the tension extends to Lady Grilea and her retainer, who must decide which direction to go from here. Thanks so much for … Continued

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