The Relic of Tur’dar, Part Fifteen: Ancient Machinations

Somewhere far beneath the city of Cyopolda, the adventure party has discovered an ancient, dark stone fortress full of strange doorways, dangerous traps, foul creatures, and odd symbols. As they press deeper into the stronghold’s warm hallways, they search for the relic and contemplate the origins of this long-abandoned place. Perhaps the deeper they venture, the more they will learn; but they must tread with caution so there will be someone left to tell the tale of the wonders in these depths. The following … Continued

The Relic of Tur’dar, Part Fourteen: The Warm Hallways

Having investigated the strange clues about the Relic of Tur’dar that led them to Cyopolda, the adventurers meet their new acquaintance, Ens’ye Yontal, at the entrance of the Smoking Caverns just north of the Warm City. With their unusually large group ready for the trek into the dark, they find sure footing and venture into the caverns. But when they discover a strange system of hallways and peculiar doors, their curiosity will shift to uncertainty. And as they meet some of the underground fortress’s … Continued

The Relic of Tur’dar, Part Thirteen: Within Arm’s Reach

After a week of recuperation in the Warm City, our adventurers regroup to try to uncover the secrets of the Relic of Tur’dar. A series of puzzles lies in their path, and as they explore their surroundings they begin to realize the ancient and complex nature of their dilemma. As they grow closer to the realization that the relic is real and it is indeed somewhere in Cyopolda, they travel all over the city, meeting numerous people who offer information and goods that help them … Continued

The Relic of Tur’dar, Part Twelve: The Protectorate

In our twelfth installment, the group leaves behind the hospitality of Heksaag to travel beyond the Great Giants, a windy corridor with towering, sheer stone walls that winds through the Djenndan Mountains allowing passage from east to west. As they make their journey through the pass, into the Protectorate, and onto the city of Cyopolda, their resolve will be tested by the maddening realities of the harsh landscape and the even harsher people who inhabit it. The following player characters found their way to Cyopolda: Sookta, the Djenndan blacksmith, played … Continued

The Relic of Tur’dar, Part Eleven: Life in the Foothills

Leaving behind their companion, Lem’, who succumbed to the sickness of withdrawal and returned to the trees, the adventurers made a somber trek further into the foothills toward the quiet village of Heksaag. The temperate winds that howl through the pass beyond the foothills promised warmer days ahead, and their guide, Entan, claimed that villagers in Heksaag brewed the best grassland rose mead in all the Empire. But before they can rest, the adventurers will learn of a nearby group of ruthless bandits who … Continued